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{"id":79,"date":"2016-09-05T15:06:06","date_gmt":"2016-09-05T12:06:06","guid":{"rendered":"http:\/\/devbreak.ee\/?p=79"},"modified":"2016-09-05T15:18:00","modified_gmt":"2016-09-05T12:18:00","slug":"devbreak-featured-in-an-interview-with-estonian-table-tennis-association","status":"publish","type":"post","link":"https:\/\/devbreak.ee\/devbreak-featured-in-an-interview-with-estonian-table-tennis-association\/","title":{"rendered":"Devbreak featured in an interview with Estonian Table Tennis Association"},"content":{"rendered":"

Hurray, we got some small publicity. Our first mobile application – Lauatennis (table tennis) – was successful and we were asked to give an interview. You can read the original interview here<\/a> (in Estonian) or below (in English).<\/p>\n

1. Where did the idea for this application come from and why did you do it?<\/h4>\n

One of our employees (Joosep Lall) used to train and compete at table tennis events. He found that visiting the official homepage of Estonian table tennis from his mobile device was not always the most convenient way – often the tournaments took place at locations without accessible internet connection and therefore it was not possible to look at the ratings of your upcoming opponents. So as we had just created the company, it seemed like a great opportunity to introduce ourselves, showcase our skills and develop something from scratch that we could add to our portfolio.<\/p>\n

We chose to develop an Android app instead of a website, because we were looking for something more challenging and we wanted to demonstrate that we have the skill for creating good looking Android applications. We knew that there would at least be few people that are interested in it.<\/p>\n

\"Easily<\/a>
Easily access and find all table tennis related news, even without a network connection.<\/figcaption><\/figure>\n

2. How did the development progress?<\/h4>\n

Overall the development went very smoothly. The challenging part was building a system where the mobile application does not depend entirely on the lauatennis.ee webpage. With this in mind, we added one additional layer between the application and the website. The job of this layer was to act as a buffer that made sure the Android app would still be running if the website was temporarily offline. In addition, it avoids unnecessary load to the lauatennis.ee web page. With the buffer in place the Android app just had to display the information that had already been processed. Network connectivity issues were also gone as the application saves the latest received data, so before a competition one can open the app once and let it cache all the data and then look at it during the competition without a data connection.<\/p>\n

3. Does it currently support only Android devices?<\/h4>\n

There is just the Android app for now. With funding it is possible in the future to develop for other platforms as well.<\/p>\n

4. Are you expecting feedback from end-users? If so, what kind of feedback?<\/h4>\n

We look forward to getting feedback that would help us along. We wish for the application to get more users and for current users to be satisfied with the experience. Certainly, we want to know what people already enjoy and what could be done better. We also welcome new ideas that the application could benefit from.<\/p>\n

5. What kind of features are you planning to add?<\/h4>\n

We see huge potential here that could really add something to the table tennis community. Some of the things we thought about:<\/p>\n